3.6.2
Things we want to do for the 3.6.2 release:
- The VICE version and release date is not automatically updated everywhere yet
- The top line of README
- In the second paragraph of the README ("This is version 3.6 of VICE")
- The github "snapshot" action should also build a release tarball so we can see if that actually works, and it needs to check if a gtk3ui configure generated tarball can compile sdl2 and vice versa
- It would also be nice if the github action builds proper debian/ubuntu packages
cpu history should be enabled by default, optionally disabled(fixed in trunk)- Make sure the released binaries (Windows and macOS) use the same configuration
- SDL1/2 joystick mapping improvements
- Add 'clear all mappings' to the joystick mapping menus (it's annoying to have to unmap one by one)
- Make the 'extra joystick options' menu show what they are already mapped to
- Add menu joystick actions mapping support to the 'extra joystick options' menu
- fix C128 cartridge system
- GTK and SDL: it is not possible to reset hotkeys to default (via UI)
- -default on cmdline should skip loading the custom hotkey file
- "reset settings to defaults" should also reset the hotkeys to defaults
- VSID improvements:
- Playlist fixes:
- Allow removing items from the playlist.
- Allow loading and saving of playlists.
- Skip to the next SID in the playlist after all tunes in the SID have played.
- Hotkeys support, also for the controls and selecting items in the playlist.
- Playlist fixes:
- Try to fix keymaps on Windows with Gtk using gdk_event_get_scancode.
- On Windows we can't get, for example, GDK_KEY_KP_Home, we always get GDK_KEY_Home. Using certain bits in the scancode, we might be able to translate the keypad Home to its expected value (GDK_KEY_KP_Home, as we use it on Unix). If we could at least get the keypad fixed, we'd improve our keymaps a lot. See this post for more information.
- GTK: a mechanism must be made that makes it possible to "call" any "menu action" (actions that can be assigned to hotkeys)
- when that is done, joystick buttons can be mapped to menu actions
- an UI is needed for all that